🔗 Share this article The MEKA Pilot's Thrusters Make Her the Supreme Flying Tank For a long time, I had little interest of online competitive titles. I engaged in numerous of them with companions, but few held my interest. My aim was poor, and felt like more of a hindrance than aid to my squad. Subsequently, 2016’s Overwatch happened and introduced me to a character and an ability that's remained memorable ever since. At first glance, D.Va, an esports star turned pilot who commands a MEKA, didn’t seem the type that would attract to me. Widowmaker was more my style, with her dark aesthetic and monotone drawl. But D.Va had the benefit of being my favorite class: a defender. The one who soaks up all that damage while shielding attackers and healers. Additionally, D.Va has dual modes: her pilot form, in which she moves with a blaster, and her MEKA configuration, in which she’s seated within her MEKA. This duality make her quite distinctive, but there’s something else that makes her stand out among her fellow tanks, and is why I ultimately adored her: her melee and movement ability, Boosters. Thrusters represent a skill that enables the MEKA pilot (in her MEKA form) launch into the air, providing a velocity increase and allowing her to fly forward for 24 meters. Additionally, players may alter course while airborne, choosing to ascend onto a elevated position or divert completely and head around obstacles like turns or the payload. It gives D.Va a dynamism and freedom of movement that none of the other tanks can really replicate — including Reinhardt with his charge ability. Her Thrusters is ideal for my approach: I prefer to absorb attacks and protect my team, while also being able to get out if it gets gnarly so I can regroup – it makes me feel indestructible, even though this isn't entirely true. D.Va’s Boosters isn't solely for movility; it also inflicts damage to enemies along the route. An offensive component exists to the Thrusters skill. If enemies get in the way as you’re using Boosters, you send them flying backwards for a set amount of harm. I assure you, few things are as gratifying than finishing off a pesky Ashe by bopping her on the nose with the mech. That serves as a lesson to attempt long-range attacks. The hero might not rank as the “best” tank in Overwatch 2 nowadays, especially when you’ve got heroes like certain other tanks whose raw defensive abilities make them a superior choice for the current meta. Yet she remains among the most original heroes I’ve ever played in a competitive title. It seems unlikely that any a direct counterpart to D.Va, and trust me, after playing games like Marvel Rivals after falling off Overwatch 2, I’ve been looking for my next D.Va, and a similar mobility skill, for a long time. The truth is, with extensive time as her, it seems there isn’t ever going to be as enjoyable and groundbreaking to play as she is. Despite any issues Overwatch 2 might have, hero creation and skills are definitely not included. D.Va excels in movement and interference. Her Boosters provide unmatched aerial control. She can absorb attacks while creating opportunities for allies. Regardless of strategy changes, D.Va stays a fan-favorite for distinctive approach.